Night 1

Night 1 is the first and easiest night of the game. Experimented players can use this night to discover more of the game's secrets.

Overview
The player has nothing to do until 1 AM hits. At this point, Quacko will enter the Show Stage. He will then leave the player 15 seconds before entering the West Hall. He will then approach the door and leave the player 3 seconds to close the door. If the player doesn't close the door, Quacko will enter the office and kill the player. Otherwise, he will return to the Show Stage and repeat.

Strategy
'''Just watch the West Hall. '''In effect, only Quacko is active, and he will only enter from the left door. He isn't much of a threat, simply close the door when he gets near, then wait about 5 seconds and open it.

Phone Call
"Oh, hello! Hello! Uh, my name is Jack, and... thank you for applying for the job! So, the guys at the company told me to record a message for you in order to get you ready for your first night. Uh, there's something they probably didn't tell you. You know how this is a restaurant with animatronics and all? Well, since we were kinda losing money due to the robbers and all that bad stuff, we had to program the animatronics to scare and knock out anyone coming during the night... including you, the security guard. But hey, we wouldn't have gave you this job if the animatronics' knocking out system worked out well, right? Okay, so, here's the plan. You do your job, and you stay calm. You've got doors and lights and cameras and a flashlight to protect you. Also, try to close the doors only when super-dooper necessary. Gotta conserve power. Good night!"